Thursday, May 31, 2012

Why Rammus should be banned


34% IP Bonus This Weekend: A Facebook Celebration!


Summoners!
Thanks to you, our Facebook page has grown in leaps and bounds, leading up to this month’s count of over 3 million! When we hit the 1 million landmark, we celebrated with a celebratory art wallpaper, and planned to deliver another surprise when we hit 2 million fans. Then unforeseen circumstances entered the picture. And by “unforeseen circumstances,” we mean “two culprits in the office dropped the ball.”
We kept the fans waiting and we hate doing that. Thankfully, the rest of the team came up with a dignified and professional way to dissuade the guilty parties from making the same mistake again. It went a little something like this:
We relent! We love you, so we’re going to celebrate our latest milestone by giving everyone out there tons of LoL goodness.
This weekend from Friday, June 1st at 7pm PST, until Monday, June 4th at 7am PST, all League of Legends games in NA, EUNE and EUW will gain an increased IP bonus, matching the number of people who love us on Facebook as soon as the weekend kicks off! Since we have 3.4 million right now, that’s currently a 34% increase! Yes, this will work in conjunction with any IP and XP boosts you currently have on your accounts, too.
Encourage your friends to “Like” us on Facebook and raise that percentage even higher!
Thanks for being such awesome fans, and get ready for the extra IP all weekend!

Wednesday, May 30, 2012

Riot World Invitational Promo



Why darius should be banned


Sunday, May 27, 2012

Dark Flame Shyvana


Tuesday, May 15, 2012

Sad robot amumu


Summoner’s Rift Gets a Minor Graphics Update

Summoners!

In the next patch we’ll be rolling out some changes to the art of Summoner’s Rift aimed at bringing low and mid spec players better aesthetics as well as overall graphical performance. The next time you take to the Fields of Justice, you may notice a few new and improved visuals.

Some of the enhancements include:
  • Better game performance at low and mid spec.
  • Updated textures across Summoner’s Rift.
  • Improved animations on many of the monsters, including the Ancient Golem, the Lizard Elder and, of course, Baron Nashor.
  • A new, animated shopkeeper to service all of your champion’s item purchases


This is another improvement aimed at helping you continue to get the most out of your time playing League of Legends.

We’ll see you all out there on the Fields of Justice, summoners!

Note, we actually meant to post this on PBE Forums.

Sad robot Amumu,Tyrant Swain,Dark flame Shyvana



Monday, May 7, 2012

Corporate Mundo Announce New Skins and Champions Sale!


Corporate Mundo now Number One sales guy in universe! Mundo rewarded with corner office, good parking spot and key to executive bathroom. Now Mundo really can go where he pleases.
Mundo want to thank fans’ wallets for bringing Mundo so much joy! So Mundo give you new sale on skins and champions.
  • Nasus guard the desert sands. Him have useless job, so Mundo must fire him. Buy now for 292 RP.
  • Katarina not adhere to office dress code. Bare midriff make legal department nervous. Add her to roster for 487 RP.
  • Fizz make deep inroads in little-seen “fish man” demographic. Also run people through with harpoon. Mundo like. You can have him for 487 RP.
  • Ironscale Shyvana not as freaky as regular Shyvana. Also, Mundo have tough time killing her in that armor. But Mundo give her to you for 487 RP.
  • Void Nocturne glide through walls of new office, interrupt Mundo’s private time. Take him for only 260 RP.
  • Dreadknight Nasus hang out around office, and make colleagues worry about new hard-core “corporate downsizing” policy. Look cool when buy with Nasus champion. Mundo let you pick up his contract for 487 RP.
Sale last until May 11th. Then Mundo moving into new office, and not have time to take orders. Mundo’s generosity limited, and Mundo need money for new upscale lifestyle. So buy now. NOW!!!

Friday, May 4, 2012

Summoner Showcase #77: Let Them Eat Cake!


Summoners!
Another week has passed, and once again we have a fabulous array of fan creations for your viewing pleasure. With all the talented summoners out there in the League of Legends community, there’s never a shortage of new and interesting marvels to behold, so brace yourselves for another awesome episode!
Nina baked a delicious tribute to the unsung heroes of the League of Legends!
Iridium Devil penned an ode to tanks in this impressive display of verse.
Yamikaisu captured those moments that we all take for granted when we pay a visit to the item shop on the Fields of Justice.
Raikax immortalized the romantic side of your favorite yordle bomber in this tribute to Ziggs.
Demontaters composed a poignant ballad to this heartbreaking champion.
Zaziky put an Eastern spin on the Nine-Tailed Fox in this fantastically rendered fan art.
That’s about all the time that we’ve got for this week, but keep those submissions coming! Send your fan creations and summoner name to Summoner_Showcase@RiotGames.com !
And we’ll see you next week!

Varus, the Arrow of Retribution Revealed!


Summoners!
If you’ve been wondering what can happen when someone really, truly lets their dark side get the best of them, then look no further than Varus, the Arrow of Retribution. This dangerous combination between caster and ranged carry is equipped with a number of abilities designed to both whittle enemies down from range, and allow him to close in for the kill.
The lynchpin in Varus’ kit is Piercing Arrow – a long ranged skill shot attack that damages enemies in a line. Pressing Q will cause Varus to draw back his bow, reducing his movement speed, but steadily ramping up damage and range (up to a cap) until you left click to select a target. Through creative positioning Varus can either use this skill to pepper enemies with long range attacks or close out a kill on a fleeing enemy with a hard-hitting shot.
In lane, Varus’ unique combination of abilities gives him the ability to apply constant pressure to his opponent. Piercing Arrow allows him to both farm safely and damage enemy champions without fear of reprisal. Meanwhile, the area of effect healing debuff from Hail of Arrows complicates a support champion’s efforts to out-heal the attrition damage. When the time comes to move in for the kill, Living Vengeance keeps Varus’ Attack Speed high while he’s last hitting, enabling him to quickly stack up Contamination charges from Blighted Quiver in preparation for a finishing blow.
In team fights, Varus’ long range allows him to maintain safe positioning until he’s able to score a kill on an enemy champion. Once he’s picked off an enemy, the massive Attack Speed boost from Living Vengeance combined with area of effect crowd control from Chains of Corruption make him a truly terrifying sight on the battlefield.
Abilities:
  • Living Vengeance (Passive): On kill or assist, Varus temporarily gains Attack Speed. This bonus is larger if the enemy is a champion.
  • Piercing Arrow: Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire.
  • Blighted Quiver: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum health.
  • Hail of Arrows: Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Movement Speed and reduces their healing and regeneration.
  • Chain of Corruption (Ultimate): Varus flings out a tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.
Lore:
For his incomparable skill with the bow and his unquestioned sense of honor, Varus was chosen to be the warden of a sacred Ionian temple. The temple was built to contain an ancient pit of corruption so vile that Ionian Elders feared it could envelop the island in darkness. Varus prided himself on his position, as only the most exceptional Ionian warriors were selected for the role. He lived with his family in a nearby village and led a quiet life of disciplined routine until the day the forces of Noxus invaded Ionia. Their shock troops left nothing but death and desolation in their wake, and the temple lay in their path. Varus was forced to make a decision. He was bound by honor to stay and defend the temple, but without him the village's few inhabitants could offer little resistance against the oncoming war machine. Gravely, he chose to fulfill his duty as a warden. The corruption could not be allowed to escape.
His arrows sundered the troops who tried to wrest the temple from him that day. However, when he returned to the village, he found that it had been reduced to a smoldering graveyard. Remorse at the sight of his slain family gave way to overwhelming regret and then to seething hatred. He swore to slaughter every Noxian invader, but first he needed to become stronger. He turned to that which he had sacrificed everything to protect. The pit of corruption would consume him wholly, as a flame devours a wick, but its abominable power would burn within him until he was lost. This was a path from which there could be no return. With grim resolve, he condemned himself to the black flames, feeling malevolent energy bond to his skin...and with it, the promise of ruin. He left, seeking the blood of all Noxians involved with the invasion, a grisly task that eventually led him to the invasion's most infamous perpetrators in the League of Legends.
''The life of an arrow is fleeting, built of nothing but direction and intent.'' - Varus

Tuesday, May 1, 2012

Spectator Mode Patch Notes


Spectator Mode!
  • Spectate your Friends
    • Added the ability to spectate games that friends are playing by right clicking their name in the buddy list
    • Easily identify friends you can spectate by the eye icon near their name
  • Featured Games
    • The landing page will now host featured games that anyone can spectate
    • Click the 'Watch Now' icon to view some of the most skilled players in League of Legends!
    • Games cycle at regular intervals so be sure to check back often
  • Directed Camera
    • Implemented a directed camera mode that will automatically follow the action in game!
    • The camera will seamlessly jump between champion fights and other critical moments
    • Interesting events like Champion kills will be prioritized
    • When multiple Champions are on the screen, the camera will automatically adjust to include them
  • Timeshift Controls
    • Spectators can now jump around the timeline of a live game to watch past events!
    • Replay events in slow motion to review action-filled moments
    • Spectators can now actively fast forward through the game
  • Spectator announcer coverage will now report more events
  • Updated spectator UI elements to respect colorblind mode
New Skins in the Store
  • Frostblade Irelia
  • Rune Wars Renekton
PVP.net v1.59
  • Added a new image for ignored Summoners in the buddy list
  • Fixed several display inconsistencies when using Summoner Name Change
  • Summoners must now be level 5 to talk in public chat rooms
    • Level 1 summoners will still be able to join with read-only access
  • Pending a hotfix, only game creators can invite players to games
PvP.net Store
  • Added an indicator to show owned rune content when attempting to purchase a new rune
  • Rune purchases past the usable rune limit will now be prevented
League of Legends v1.0.0.139
Alistar
  • Now gains 1.25 Magic Resist per level
Amumu
  • Curse of the Sad Mummy cooldown reduced to 150/130/110 seconds from 170/150/120 seconds
  • Now gains 1.25 Magic Resist per level
Annie
  • Base Health increased to 460 from 424
  • Incinerate Mana cost reduced to 70/80/90/100/110 from 80/95/110/125/140
  • Molten Shield
    • Fixed a bug where Molten Shield returned damage to turrets
    • Duration reduced to 8 seconds from 15 seconds and cooldown reduced to 16 seconds from 30 seconds
    • Mana cost reduced to 20 from 25
    • Armor and Magic Resist increased to 20/30/40/50/60 from 10/20/30/40/50
Blitzcrank
  • Updated playing against tips
Cho'gath
  • Movement Speed increased to 320 from 315
Dr. Mundo
  • Burning Agony
    • Now has a short cooldown upon activation (to avoid accidental disabling)
    • Base damage reduced to 35/50/65/80/95 from 40/55/70/85/100
    • Crowd control reduction decreased to 10/15/20/25/30% from 15/20/25/30/35%
    • Fixed a bug where Burning Agony was reducing the duration of blinds and silences by more than intended
  • Sadism
    • Cooldown increased to 75 seconds from 65 seconds
Graves
  • Fixed a bug where using a ward could break Buckshot's sound
Irelia
  • Base health increased to 546 from 515
  • Health per level increased to 90 from 85
  • Base health regen per 5 increased to 7.5 from 6.5
  • Base damage increased to 59.3 from 56.3
Jarvan IV
  • Fixed a bug with Commando and Dragon Slayer skins that caused the game to hitch when first using Demacian Standard
Jax
  • Fixed a bug where Counterstrike was stunning through spell shields
Kog'maw
  • Void Ooze slow reduced to 20/28/36/44/52% from 28/36/44/52/60%
Lee Sin
  • Iron Will Life Steal and Spell Vamp reduced to 5/9/13/17/21% from 5/10/15/20/25%
  • Safeguard and Iron Will cooldown increased to 9 seconds from 8 seconds
Leona
  • Now gains 1.25 Magic Resist per level
Lulu
  • Glitterlance
    • Ability power ratio reduced to 0.6 from 0.7
    • Mana cost increased at later ranks to 40/50/60/70/80 from 40/45/50/55/60
  • Updated Wild Growth tooltip to reflect knock up ability rather than knock back
Malphite
  • Fixed a bug where Polymorph was interrupting Unstoppable Force
Master Yi
  • Meditate
    • Mana cost reduced to 70/80/90/100/110 from 70/85/100/115/130
  • Highlander
    • Fixed a bug where assists with Highlander failed to reduce Alpha Strike's cooldown
    • Duration changed to 8/10/12 seconds from 6/9/12 seconds
Miss Fortune
  • Bullet Time now deals physical damage
  • Double Up secondary target damage increased to 120% from 115%
Nocturne
  • Fixed a bug with the Ravager skin where Unspeakable Horror was not visually applying the fear tether
Nunu
  • Added a range indicator to Absolute Zero
  • Now gains 1.25 Magic Resist per level
Olaf
  • Reckless Swing cooldown increased to 9/8/7/6/5 seconds from 8/7/6/5/4 seconds
Ryze
  • General
    • Base attack damage increased to 52 from 49
    • Base missile speed increased to 2400 from 1400
    • Recommended items updated on The Crystal Scar/Summoner's Rift
    • Animations updated for Overload, Rune Prison, and Spell Flux
  • Overload
    • Mana ratio reduced to 6.5% from 7.5%
    • Ability power ratio increased to .4 from .2
    • Overload base damage increased to 60/85/110/135/160 from 40/65/90/115/140
    • Range reduced to 650 from 700
  • Rune Prison
    • Mana ratio reduced to 4.5% from 5%
    • Mana cost adjusted to 80/90/100/110/120 from 80/95/110/125/140
    • Rune prison duration reduced to .75/1/1.25/1.5/1.75 seconds from 1/1.25/1.5/1.75/2 seconds
  • Spell Flux:
    • Added a 1% mana ratio
    • Missile speed reduced
    • Bounce radius increased to 400 from 375
    • Spell Flux now prioritizes enemy champions over Ryze
    • Mana cost adjusted to 80/90/100/110/120 from 80/95/110/125/140
  • Desperate Power:
    • Passive mana component removed
    • Active now adds 35/45/55 movement speed
Singed
  • Base Health increased to 487 from 448
  • Fixed a bug where Insanity Potion was reducing the duration of blinds and silences by more than intended
Sivir
  • Boomerang Blade bonus attack damage ratio increased to 1.1 from 1.0
Soraka
  • Starcall
    • Duration of Magic Resist reduction decreased to 5 seconds from 8 seconds
    • Mana cost increased at later ranks to 20/35/50/65/80 from 20/30/40/50/60
  • Infuse will no longer target allied minions
  • Astral Blessing armor bonus adjusted to 25/45/65/85/105 from 25/50/75/100/125
Swain
  • Fixed a bug with Bilgewater and Northern Front skins that caused the game to hitch the first time Decrepify was used
Talon
  • Rake mana cost reduced to 50/55/60/65/70 from 60/65/70/75/80
  • Base armor increased to 20.5 from 18.5
Taric
  • Now gains 1.25 Magic Resist per level
Udyr
  • Turtle Stance shield reduced to 60/95/130/165/200 from 60/100/140/180/220
Volibear
  • Fixed a bug where Majestic Roar was reducing Minion movement speed to 0 at rank 5
Warwick
  • Hungering Strike
    • Damage reduced to 8/10/12/14/16% from 8/11/14/17/20%
Zilean
  • Zilean can no longer level up Rewind at level 1
General
  • Turret base damage decreased but armor penetration and damage to minions increased
  • Improved particle scaling on larger characters like Dragon and Baron
  • Champion skin names will now be displayed on the load screen
  • New option added: Show All Chat
    • Cross-team chat in all games is now hidden by default
    • Cross-team chat in spectated games will also be hidden by default
    • If you enjoy competitive banter, opt-in using the new toggle in the 'More Options' menu!
  • Fixed a crash that would occur when attempting to maximize the window while loading into the game
  • Selected unit outlines are now improved to be less pixelated
  • "Surrender Vote Failed" message no longer appears to the enemy team
  • Announcements will now take up the same proportional amount of screen space regardless of the display resolution. The net result is a smaller size at smaller resolutions
Items
  • Deathfire Grasp
    • Now builds out of Blasting Wand and Kage's Lucky Pick (total cost reduced to 2600 from 2610)
    • Now grants 80 Ability Power and 15% Cooldown Reduction, from 60 Ability Power, 12 MP5, and 15% Cooldown Reduction
    • Increased cast range to 750 from 650
    • Active base damage changed to 25% +4% per 100 AP of the target's current Health from 30% + 3.5%
  • Fiendish Codex cost reduced to 1125 from 1245
  • Morello's Evil Tome
    • Now builds out of Fiendish Codex and Kage's Lucky Pick (total cost reduced to 2330 from 2350)
    • Now has Grievous Wounds active
  • Sunfire Cape aura damage increased to 40 from 35
  • Will of the Ancients
    • Now builds out of Blasting Wand and Hextech Revolver
    • Total cost increased to 2500 from 2100, combine cost reduced to 440 from 465
  • Atma's Impaler, Manamune, Archangel's Staff, Randuin's Omen, Force of Nature, and Deathfire Grasp tooltips now update dynamically
  • Fixed a bug where Randuin's Omen tooltip stated the incorrect slow duration
Summoner Spells
  • Fixed a bug where Teleport could be used after being affected by Crowd Control effects
  • Fixed a bug where casting Cleanse could interrupt Teleport
  • Summoner Heal base value reduced to 100 from 145
Co-op vs. AI
  • Changed Soraka Bot's Wish logic to help all allies instead of just those near her
  • Changed logic for Master Yi Bot's use of Meditate
  • Fixed a bug where Dominion bots would prematurely break counter-channel attempts on neutral points
  • Fixed a bug where Caitlyn Bot did not learn all of her skills

 
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